Depuis novembre 2011 officiellement, Blizzard et Valve s'opposaient sur l'utilisation de la marque DotA. Un accord entre les deux sociétés, récemment annoncé, a permis de régler le différend et stipule que Valve peut continuer d'utiliser DOTA commercialement, y compris pour DOTA 2, tandis que Blizzard préserve l'autorisation d'employer ce terme à des fins non-commerciales pour sa communauté, à savoir pour les maps Warcraft III et StarCraft II créées par les joueurs. Par conséquent, Blizzard DOTA a été rebaptisé Blizzard All-Stars.
Blizzard Entertainment and Valve Announce DOTA Trademark Agreement
May 11, 2012 –Blizzard Entertainment and Valve today announced a mutual agreement regarding concerns over the names of upcoming products. In accordance with the agreement, Valve will continue to use DOTA commercially, including DOTA 2, while Blizzard will preserve noncommercial use of DOTA for its community with regard to player-created maps for Warcraft III and StarCraft II.
« Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they're looking forward to, so we're happy to come to an agreement that helps both of us stay focused on that, » said Rob Pardo, executive vice president of game design at Blizzard Entertainment. « As part of this agreement, we're going to be changing the name of Blizzard DOTA to Blizzard All-Stars, which ultimately better reflects the design of our game. We look forward to going into more detail on that at a later date. »
« We're pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one, » said Gabe Newell, president and co-founder of Valve. « We both want to focus on the things our fans care about, creating and shipping great games for our communities. »
The companies do not plan to discuss the terms of the agreement beyond today's announcement.
Communiqué officiel