Actualité archivée · #12150

Eternal Silence bêta 2.3

2 mars 2007 à 23:41 · 0 commentaires

Nous l'attendions depuis longtemps, la voici enfin cette version bêta 2.3 du mod Source, Eternal Silence. Je vous résume rapidement le principe du jeu : bataille de vaisseaux dans l'espace.

  • [FIX] - Changed default controls
  • [FIX] - Bindpanel now copies default controls appropriately on first run
  • [FIX] - Cleaned up infantry HUD rendering code for performance
  • [FIX] - Fastswitch is now the default weapon selection method
  • [FIX] - Hacker turret now switches entire player view, no longer small screen
  • [FIX] - SMG ammo counts now display on hackbox when turret is deployed
  • [FIX] - Hacker turret now properly attributes kills
  • [FIX] - Hacker turret no longer damages friendlies with FF off
  • [FIX] - Extra network optimizations on bullet events
  • [FIX] - Swarm Missiles now more swarmy
  • [FIX] - Shrunk down weapon list in space
  • [FIX] - Player_hurt events are no longer broadcast to the entire server
  • [FIX] - Weapon list not displayed when it is empty
  • [FIX] - Fixed overlapping of throttle text with « AUTO » and « FREE »
  • [FIX] - Fixed reload sound on NGM Tank Buster
  • [FIX] - Removed distance from player and subsystem waypoints
  • [ADD] - New icon for Locked Subsystems
  • [ADD] - Message on capture bar for Locked Subsystems
  • [ADD] - Tank buster now has ion beam visuals
  • [ADD] - Removed subsystem list on bottom left.
  • [ADD] - Minimap with subsystems and local player displayed
  • [ADD] - Enemies no longer have IFF Boxes in Infantry, only friendlies
  • [ADD] - Passenger HUD Element now displays name and seat number
  • [ADD] - Requisition rate now displayed next to requisition number
  • [ADD] - Ships now gib once destroyed.
  • [ADD] - External Subsystems now have voice warnings for attack and destroyed
  • [ADD] - Capship indicators for other capital ships in the map
  • [ADD] - New icons for external subsystems.
  • [ADD] - Armor guy will now glow when player is being healed
  • [ADD] - Medics now have pinkish boxes around them to distinguish them from regular soldiers
  • [ADD] - New Map: ngm_aethra with revised layout by Moconnor.
  • [ADD] - ngm_destroyer layout revised.
  • [BAL] - 4x damage multiplier for tank busters vs. ships
  • [BAL] - 4x damage multiplier for ion bombs vs. ships
  • [BAL] - 1.5x damage increase for ion beam vs. ships

Le fichier est à télécharger sur VosseyFTP.

Source citée à l’époque : Site officiel
Afficher le balisage historique original
[p-ind]Nous l'attendions depuis longtemps, la voici enfin cette version bêta 2.3 du mod Source, Eternal Silence. Je vous résume rapidement le principe du jeu : bataille de vaisseaux dans l'espace.[/p-ind]

[list]
	[item][FIX] - Changed default controls[/item]
	[item][FIX] - Bindpanel now copies default controls appropriately on first run[/item]
	[item][FIX] - Cleaned up infantry HUD rendering code for performance[/item]
	[item][FIX] - Fastswitch is now the default weapon selection method[/item]
	[item][FIX] - Hacker turret now switches entire player view, no longer small screen[/item]
	[item][FIX] - SMG ammo counts now display on hackbox when turret is deployed[/item]
	[item][FIX] - Hacker turret now properly attributes kills[/item]
	[item][FIX] - Hacker turret no longer damages friendlies with FF off[/item]
	[item][FIX] - Extra network optimizations on bullet events[/item]
	[item][FIX] - Swarm Missiles now more swarmy[/item]
	[item][FIX] - Shrunk down weapon list in space[/item]
	[item][FIX] - Player_hurt events are no longer broadcast to the entire server[/item]
	[item][FIX] - Weapon list not displayed when it is empty[/item]
	[item][FIX] - Fixed overlapping of throttle text with "AUTO" and "FREE"[/item]
	[item][FIX] - Fixed reload sound on NGM Tank Buster[/item]
	[item][FIX] - Removed distance from player and subsystem waypoints[/item]
	[item][ADD] - New icon for Locked Subsystems[/item]
	[item][ADD] - Message on capture bar for Locked Subsystems[/item]
	[item][ADD] - Tank buster now has ion beam visuals[/item]
	[item][ADD] - Removed subsystem list on bottom left.[/item]
	[item][ADD] - Minimap with subsystems and local player displayed[/item]
	[item][ADD] - Enemies no longer have IFF Boxes in Infantry, only friendlies[/item]
	[item][ADD] - Passenger HUD Element now displays name and seat number[/item]
	[item][ADD] - Requisition rate now displayed next to requisition number[/item]
	[item][ADD] - Ships now gib once destroyed.[/item]
	[item][ADD] - External Subsystems now have voice warnings for attack and destroyed[/item]
	[item][ADD] - Capship indicators for other capital ships in the map[/item]
	[item][ADD] - New icons for external subsystems.[/item]
	[item][ADD] - Armor guy will now glow when player is being healed[/item]
	[item][ADD] - Medics now have pinkish boxes around them to distinguish them from regular soldiers[/item]
	[item][ADD] - New Map: ngm_aethra with revised layout by Moconnor.[/item]
	[item][ADD] - ngm_destroyer layout revised.[/item]
	[item][BAL] - 4x damage multiplier for tank busters vs. ships[/item]
	[item][BAL] - 4x damage multiplier for ion bombs vs. ships[/item]
	[item][BAL] - 1.5x damage increase for ion beam vs. ships[/item]
[/list]

[p]Le fichier est à télécharger sur [a=http://www.vossey.com/telechargement/Eternal-Silence-beta-2-3--i1137.htm]VosseyFTP[/a].[/p]

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